Not every race is represented here for obvious reasons. The races native to Brosi are listed below. Other common inhabitants are Twi’leks and Nikto.

Humans (Brosin)

Attribute Dice: 12

Dexterity: 2D/4D

Knowledge: 2D/4D

Mechanical: 2D/4D

Perception: 2D/4D

Strength: 2D/4D

Technical: 2D/4D

Move: 10/12

Size: 1.6-2.1 meters


Hairless human beings that typically are above average height. They are the product of years of genetic mutations and alterations performed by the Genetec Labs.

Attribute Dice: 10

Dexterity: 2D/4D

Knowledge: 2D/5D

Mechanical: 2D//3D+1

Perception: 2D/4D+2

Strength: 1D/3D+1

Technical: 2D/3D+2

Move: 10/12

Special Skills:

Synthetic Force: Metahumans can take up to 2 Force abilities at a skill of 1D at creation without being force sensitive. These can be improved upon with character points at the same rate as skills.

New Force skills can be obtained for 20 Character Points and require extreme conditions or access to Genetec facilities.

Size: 1.9-2.3 meters


They can be remarkable adept with machinery and a large population of them are employed or even enslaved by Trigdale Metallurgy. This has caused confict between the Trianii and the CSA. They possess claws in their fingers and toes that they use for climbing.

Attribute Dice: 12

Dexterity: 2D+1/4D

Knowledge: 2D/4D

Mechanical: 1D+1/4D

Perception: 2D/4D

Strength: 2D/4D+2

Technical: 1D+1/4D+2

Move: 12/14

Special Skills:

Acrobatics: Time to use: One round. This is the skill of tumbling, jumping and other complex movements. Characters making acrobatics rolls can reduce falling damage. The difficulty is based on the distance fallen.

Distance Fallen | Difficulty | Reduce Damage By

3-6 | Very Easy | -2D 7-8 | Easy | -2D+2 9-12 | Moderate | -3D 13-15 | Difficult | -3D+2 16+ | Very Difficult | -4D

Special Abilities:

Claws: Weapon STR+1D (Max 6D)

Climbing Claws: +2D to climbing skill when using the claws

Special Balance: +2D to all actions involving climbing, jumping, acrobatics or other actions requiring balance.

Deterous: At character creation only, all Trianii characters get +2D bonus skill dice to add to Dexterity skills.

Female Physical Superiority: At the time of character creation only, female Trianii characters may add +1 to both Dexterity and Strength after allocating attribute dice.

Size: 1.5-2.2 meters


Short and lithe, the Emaru are typically a peaceful race. They prefer natural areas over the confines of the city. More and more of them have been forced to relocate because of the actions of the Trigdale and CSA mining operations.

Attribute Dice: 12

Dexterity: 3D/5D

Knowledge: 2D+1/4D+1

Mechanical: 1D+1/3D+1

Perception: 2D+2/4D+2

Strength: 1D+2/3D+2

Technical: 1D/3D

Move: 10/13

Special abilities:

Stealth: Emaru have a natural ability to be stealthy and receive a +2D when using their hide or sneak skills.

Size: 1.2-1.6 meters



Tales from the Thandon Cluster dahlillama